WICKED WEST: THE "UNHOLY THREE OF MONSTER NOIR" RIDES AGAIN!
David Colton, organizer of the Rondo Hatton Awards and frequent B
Monster contributor, authored the following rapturous review:
Even the undead must have their own "good old days." You know, back in
the day -- er, night -- when just a menacing look was enough to send a
chill through dinner and a vampire's fangs never came out in public.
But that was before splatterfests on screen, and lately in comic books,
replaced such Old Ghoul sensibilities. With Buffy impaling classmates,
Blade slicing heads, and red ink spurting across the pages in Steve
Niles' groundbreaking '30 Days of Night,' a certain bit of
gentleman-dread has been lost.
Enter "The Wicked West,' a subversive bit of western horror from the
Unholy Three of monster noir -- writers Todd Livingston and Robert
Tinnell and illustrator Neil Vokes. From the Dark Knight homage of its
lightning bolt opening to its satisfying conclusion of wistful memory,
TWW delivers a neck-ripping tale of cowboys and innocents battling a
mean-as-a-snake vampire nest in 1870 Texas.
As in the trio's first graphic horror, "The Black Forest," there's
plenty of horror and blood-letting in this gruesome take on the Old
West, but there's also an elegant storyline of doom and redemption that
makes each bite matter. When's the last time you actually rooted for
someone to get away from a monster in a comic book? You will here. No
one is anonymous in "The Wicked West," not even the victims. "I think
I'll stay pretty a real long time,'' says a sweet-faced vampire girl in
one perfect moment of sagebrush terror, her face framed by shadow and
light from a campfire we've seen in a thousand less-dangerous westerns.
Vokes' artwork is evocative, and the spare dialogue by Livingston and
Tinnell carries the reader to each new page.
What makes this more than a Zane Grey gone batty is a delightful time
travel trick -- we won't give it away -- that straddles past and future
in a comprehensible way. Too many graphic novels indulge themselves in
layered narratives and complex edits that leave the reader baffled. In
"The Wicked West," you always know where you are, and more importantly,
when you are. It is no small feat, and more comic books should be this
accessible.
Tinnell's movie background -- as both writer and director -- gave the
trio's acclaimed first effort, "The Black Forest,'' something of a
breathless, storyboard feel. Not so here, where the story takes all the
time it needs to come to its inevitable conclusion. It's a bargain,
too. Just $9.95 for 96 pages, including a four-page text extra and
seven pages of pinups. In lesser hands, "TWW" might have been just
another "Wild, Wild West" sendup, or a "Jonah Hex" gone wild. Instead,
we visit a place and a time we think we've seen before, but through
more somber eyes. We expect we'll be shuddering through these ghost
towns again. And if a Texas Ranger does come to the rescue, even a
masked one, he better bring a silver bullet.