Relics of the Ruin
"Scattered across the frontier are objects that should never have survived the Break. These are not rewards—they are consequences."
Amulet of Whispers
A silver amulet warm to the touch. Those who wear it report hearing murmured voices—names, warnings, and half-remembered prayers.
The Bloodied Mirror
An old hand mirror, cracked and stained. The reflection answers only through unsettling visions that feel more remembered than seen.
The Devil’s Deck
A worn deck whose faces never look quite the same twice. It bends luck, but every favor invites misfortune later.
Ghostwalker Boots
Scuffed leather boots that leave no sound or footprints. Owners frequently report the sensation of being followed by something just out of sight.
The Lost Locket
Always opens to reveal someone the holder recognizes. Those who open it may hear a single voice from beyond, but the answers are rarely comforting.
The Mourning Bell
A bell with a dull, sorrowful tone. When rung, it draws the attention of the recently dead, thinning the boundary between worlds.
The Phantom Key
Fits any lock, provided the door is willing. Not all doors opened by this key lead where intended.
Sandglass of Lost Time
Filled with dark, slow-moving sand. When turned, moments seem to unravel. Users notice memories aging faster than their bodies.
Spectral Lantern
Its pale green glow reveals what the eye cannot see. Many are found abandoned, still lit, with no sign of their former owners.
Wraith’s Edge
A translucent blade that passes too easily through armor and reality. Repeated use leaves its wielder feeling hollow.
A Final Warning
"Artifacts in The Wicked West are not treasures to be collected—they are burdens to be carried. No one walks away unchanged."