The Archives
The Wicked West is not a replacement history. It is the history underneath America — the buried bargains, strange institutions, haunted places, and supernatural pressure that ordinary history never recorded.
These public archives are intentionally incomplete. They establish the world without revealing every truth reserved for the Game Marshal or the campaign books.
The World
Enter Era 5 — The Gilded Frontier, where ordinary American life continues beneath centuries of supernatural pressure.
Regions
From the Eastern Seaboard to the Southern Shadows and the western frontiers, every region carries its own history and dangers.
Factions & Societies
Ancient secret orders, hidden divisions inside public institutions, and regional powers all pursue different interests.
Notable Figures
Marshals, wanderers, gunslingers, practitioners, leaders, and survivors whose names have become part of the frontier.
Relics & Artifacts
Objects shaped by history, violence, supernatural contact, and events no museum placard could adequately explain.
Creatures & Horrors
A spoiler-light field guide to several threats that haunt the roads, settlements, battlefields, and thin places of America.
Nature of the Veil
What people on the frontier understand, what they only suspect, and why practical knowledge often matters more than theory.
Myths & Disputed Accounts
Rumor, institutional belief, disputed evidence, and questions that the setting intentionally refuses to answer.