Secret Societies
"Power in the Wicked West does not announce itself. It hides behind contracts, scripture, and promises whispered at the edge of desperation."
The Alchemists’ Society
A detached network devoted to experimental alchemy. They sell elixirs and poisons, refusing responsibility for their use.
Cartographers of Shadows
Observers who map hauntings and Veil activity. Their charts are invaluable—and dangerous.
The Gilded Eye
A hidden aristocracy using occult contracts to control towns and officials.
Guild of Fortunes
Seers who sell prophecy without loyalty. They claim fate is inevitable, not good or evil.
Holy Brotherhood
An old faith reborn. Offers protection and exorcism, but their zeal can be dangerous.
Iron Chaplains
Lawmen bound by faith. They hunt occult crime with righteous certainty. Mercy is optional.
The Iron Circle
Arsonists and chaos worshippers who believe destruction is purification.
The Masked Spiders
Spies who trade in secrets. Each agent wears a mask tied to their legend.
The Nightshades
Assassins who treat death as ritual. A black rose is often their only warning.
Order of the Silver Star
Militant hunters sworn to eradicate supernatural threats—and anyone who cooperates with them.
Circle of Serenity
Healers and sanctuaries in a brutal land. Their kindness makes them targets.
The Serpent’s Embrace
A cult hidden behind indulgence. Manipulation lies beneath silk and smiles.
The Shadowed Cross
A fear-driven cult believing terror grants power. They leave symbols at massacre sites.
The Veilkeepers
Necromancers who believe the dead hold truths. They raise spirits and leave haunted ground.
Wanderers’ Conclave
Mystics devoted to exploration. They guide others through spiritual crises, sometimes into danger.
Watchers of the Veil
Seers who interpret visions of catastrophe. Ignoring them is a gamble many regret.